add md of the db dir to msvc build process. Add yet to be completed gsm codec.
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@203 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
parent
9e6a90602d
commit
3643ad3037
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@ -0,0 +1,12 @@
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CFLAGS += -I/usr/local/include/libgsm
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LDFLAGS +=-lgsm
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$(MOD).so: $(MOD).c
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$(CC) $(CFLAGS) -fPIC -c $(MOD).c -o $(MOD).o
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$(CC) $(SOLINK) $(MOD).o -o $(MOD).so $(LDFLAGS) -lspeex
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all: $(MOD).so
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clean:
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rm -fr *.so *.o *~
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@ -0,0 +1,175 @@
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/*
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* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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* Copyright (C) 2005/2006, Anthony Minessale II <anthmct@yahoo.com>
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*
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* Version: MPL 1.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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*
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* The Initial Developer of the Original Code is
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* Anthony Minessale II <anthmct@yahoo.com>
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* Portions created by the Initial Developer are Copyright (C)
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Anthony Minessale II <anthmct@yahoo.com>
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* Michael Jerris <mike@jerris.com>
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*
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* mod_codec_gsm.c -- gsm Codec Module
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*
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*/
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#include "switch.h"
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#include "gsm.h"
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static const char modname[] = "mod_codec_gsm";
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static switch_status switch_gsm_init(switch_codec *codec, switch_codec_flag flags, const struct switch_codec_settings *codec_settings)
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{
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gsm context;
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int encoding, decoding;
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encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
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decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
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if (!(encoding || decoding)) {
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return SWITCH_STATUS_FALSE;
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} else {
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context = gsm_create();
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}
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codec->private = context;
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return SWITCH_STATUS_SUCCESS;
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}
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static switch_status switch_gsm_destroy(switch_codec *codec)
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{
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gsm_destroy((gsm)codec->private);
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codec->private = NULL;
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return SWITCH_STATUS_SUCCESS;
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}
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static switch_status switch_gsm_encode(switch_codec *codec,
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switch_codec *other_codec,
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void *decoded_data,
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size_t decoded_data_len,
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void *encoded_data,
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size_t *encoded_data_len,
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unsigned int *flag)
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{
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gsm context = codec->private;
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int cbret = 0;
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if (!context) {
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return SWITCH_STATUS_FALSE;
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}
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gsm_encode(context, (void *)decoded_data, (void *)encoded_data);
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*encoded_data_len = 33;
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return SWITCH_STATUS_SUCCESS;
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}
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static switch_status switch_gsm_decode(switch_codec *codec,
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switch_codec *other_codec,
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void *encoded_data,
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size_t encoded_data_len,
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void *decoded_data,
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size_t *decoded_data_len,
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unsigned int *flag)
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{
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struct gsm_context *context = codec->private;
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if (!context) {
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return SWITCH_STATUS_FALSE;
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}
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if (encoded_data_len % 33 == 0) {
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int loops = (int) encoded_data_len / 33;
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char *edp = encoded_data;
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short *ddp = decoded_data;
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int x;
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unsigned int new_len = 0;
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for(x = 0; x < loops && new_len < *decoded_data_len; x++) {
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gsm_decode(&context, ddp, edp, 33);
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ddp += 80;
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edp += 10;
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new_len += 320;
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}
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if (new_len <= *decoded_data_len) {
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*decoded_data_len = new_len;
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} else {
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switch_console_printf(SWITCH_CHANNEL_CONSOLE, "buffer overflow!!!\n");
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return SWITCH_STATUS_FALSE;
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}
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} else {
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switch_console_printf(SWITCH_CHANNEL_CONSOLE, "yo this frame is an odd size [%d]\n", encoded_data_len);
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}
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return SWITCH_STATUS_SUCCESS;
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}
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/* Registration */
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static const switch_codec_implementation gsm_8k_implementation = {
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/*.samples_per_second*/ 8000,
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/*.bits_per_second*/ 13200,
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/*.microseconds_per_frame*/ 20000,
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/*.samples_per_frame*/ 160,
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/*.bytes_per_frame*/ 320,
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/*.encoded_bytes_per_frame*/ 33,
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/*.number_of_channels*/ 1,
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/*.pref_frames_per_packet*/ 1,
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/*.max_frames_per_packet*/ 7,
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/*.init*/ switch_gsm_init,
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/*.encode*/ switch_gsm_encode,
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/*.decode*/ switch_gsm_decode,
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/*.destroy*/ switch_gsm_destroy,
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};
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static const switch_codec_interface gsm_codec_interface = {
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/*.interface_name*/ "gsm",
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/*.codec_type*/ SWITCH_CODEC_TYPE_AUDIO,
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/*.ianacode*/ 3,
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/*.iananame*/ "gsm",
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/*.implementations*/ &gsm_8k_implementation,
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};
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static switch_loadable_module_interface gsm_module_interface = {
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/*.module_name*/ modname,
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/*.endpoint_interface*/ NULL,
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/*.timer_interface*/ NULL,
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/*.dialplan_interface*/ NULL,
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/*.codec_interface*/ &gsm_codec_interface,
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/*.application_interface*/ NULL
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};
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SWITCH_MOD_DECLARE(switch_status) switch_module_load(const switch_loadable_module_interface **interface, char *filename) {
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/* connect my internal structure to the blank pointer passed to me */
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*interface = &gsm_module_interface;
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/* indicate that the module should continue to be loaded */
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return SWITCH_STATUS_SUCCESS;
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}
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@ -0,0 +1,212 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="mod_codec_gsm"
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ProjectGUID="{4926323F-4EA8-4B7D-A3D3-65488725988F}"
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RootNamespace="mod_codec_gsm"
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Keyword="Win32Proj"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="2"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine="cscript /nologo $(InputDir)..\..\..\..\w32\vsnet\getlibs.vbs Mod_Codecgsm Debug"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(InputDir)..\..\..\include";"$(InputDir)..\..\..\..\libs\include";"$(InputDir)..\..\..\..\libs\codec\gsm\inc""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libgsm.lib FreeSwitchCore.lib"
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OutputFile="..\..\..\..\w32\vsnet\$(OutDir)/mod/mod_codec_gsm.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="..\..\..\..\libs\codec\gsm\Debug;..\..\..\..\w32\vsnet\Debug"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(OutDir)/mod_codec_gsm.pdb"
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SubSystem="2"
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ImportLibrary="$(OutDir)/mod_codec_gsm.lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine="cscript /nologo $(InputDir)..\..\..\..\w32\vsnet\getlibs.vbs Mod_Codecgsm Release"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(InputDir)..\..\..\include";"$(InputDir)..\..\..\..\libs\include";"$(InputDir)..\..\..\..\libs\codec\gsm\inc""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libgsm.lib FreeSwitchCore.lib"
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OutputFile="..\..\..\..\w32\vsnet\$(OutDir)/mod/mod_codec_gsm.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="..\..\..\..\libs\codec\gsm\Release;..\..\..\..\w32\vsnet\Release"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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LinkTimeCodeGeneration="1"
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ImportLibrary="$(OutDir)/mod_codec_gsm.lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="mod_codec_gsm.c"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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@ -99,7 +99,7 @@
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="xcopy $(Projectdir)..\..\conf\*.* $(Outdir)\conf\ /C /D /Y
"
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CommandLine="xcopy $(Projectdir)..\..\conf\*.* $(Outdir)\conf\ /C /D /Y
md $(Outdir)\db"
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/>
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</Configuration>
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<Configuration
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@ -181,7 +181,7 @@
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="xcopy $(Projectdir)..\..\conf\*.* $(Outdir)\conf\ /C /D /Y
"
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CommandLine="xcopy $(Projectdir)..\..\conf\*.* $(Outdir)\conf\ /C /D /Y
md $(Outdir)\db"
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/>
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</Configuration>
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</Configurations>
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|
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@ -14,6 +14,7 @@ BuildModIaxChan=False
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BuildModPortAudio=False
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BuildModSpeexCodec=False
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BuildModCodecG729=False
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BuildModCodecGSM=False
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BuildModXMPPEvent=False
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quote=Chr(34)
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ScriptDir=Left(WScript.ScriptFullName,Len(WScript.ScriptFullName)-Len(WScript.ScriptName))
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@ -49,6 +50,8 @@ If objArgs.Count >=1 Then
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BuildModSpeexCodec=True
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Case "Mod_CodecG729"
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BuildModCodecG729=True
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Case "Mod_CodecGSM"
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BuildModCodecGSM=True
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Case "Mod_XMPPEvent"
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BuildModXMPPEvent=True
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Case Else
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@ -95,6 +98,10 @@ If BuildModCodecG729 Then
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BuildLibs_ModCodecG729 BuildDebug, BuildRelease
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End If
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If BuildModCodecGSM Then
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BuildLibs_ModCodecGSM BuildDebug, BuildRelease
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End If
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If BuildModXMPPEvent Then
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BuildLibs_ModXMPPEvent BuildDebug, BuildRelease
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End If
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@ -445,6 +452,23 @@ Sub BuildLibs_ModCodecG729(BuildDebug, BuildRelease)
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End If
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End Sub
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Sub BuildLibs_ModCodecGSM(BuildDebug, BuildRelease)
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If FSO.FolderExists(LibDestDir & "codec\gsm") Then
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If BuildDebug Then
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If Not FSO.FileExists(LibDestDir & "codec\gsm\Debug\libgsm.lib") Then
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BuildViaVCBuild LibDestDir & "codec\gsm\libgsm.vcproj", "Debug"
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End If
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End If
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If BuildRelease Then
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If Not FSO.FileExists(LibDestDir & "codec\gsm\Release\libgsm.lib") Then
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BuildViaVCBuild LibDestDir & "codec\gsm\libgsm.vcproj", "Release"
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End If
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End If
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Else
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Wscript.echo "Unable to download libgsm"
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End If
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End Sub
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Sub UpgradeViaDevEnv(ProjectFile)
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Set oExec = WshShell.Exec(quote & DevEnv & quote & " " & quote & ProjectFile & quote & " /Upgrade ")
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Do While oExec.Status <> 1
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|
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