add md of the db dir to msvc build process. Add yet to be completed gsm codec.

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@203 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Michael Jerris 2005-12-23 17:25:19 +00:00
parent 9e6a90602d
commit 3643ad3037
5 changed files with 425 additions and 2 deletions

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@ -0,0 +1,12 @@
CFLAGS += -I/usr/local/include/libgsm
LDFLAGS +=-lgsm
$(MOD).so: $(MOD).c
$(CC) $(CFLAGS) -fPIC -c $(MOD).c -o $(MOD).o
$(CC) $(SOLINK) $(MOD).o -o $(MOD).so $(LDFLAGS) -lspeex
all: $(MOD).so
clean:
rm -fr *.so *.o *~

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@ -0,0 +1,175 @@
/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2005/2006, Anthony Minessale II <anthmct@yahoo.com>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
*
* The Initial Developer of the Original Code is
* Anthony Minessale II <anthmct@yahoo.com>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Anthony Minessale II <anthmct@yahoo.com>
* Michael Jerris <mike@jerris.com>
*
* mod_codec_gsm.c -- gsm Codec Module
*
*/
#include "switch.h"
#include "gsm.h"
static const char modname[] = "mod_codec_gsm";
static switch_status switch_gsm_init(switch_codec *codec, switch_codec_flag flags, const struct switch_codec_settings *codec_settings)
{
gsm context;
int encoding, decoding;
encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
if (!(encoding || decoding)) {
return SWITCH_STATUS_FALSE;
} else {
context = gsm_create();
}
codec->private = context;
return SWITCH_STATUS_SUCCESS;
}
static switch_status switch_gsm_destroy(switch_codec *codec)
{
gsm_destroy((gsm)codec->private);
codec->private = NULL;
return SWITCH_STATUS_SUCCESS;
}
static switch_status switch_gsm_encode(switch_codec *codec,
switch_codec *other_codec,
void *decoded_data,
size_t decoded_data_len,
void *encoded_data,
size_t *encoded_data_len,
unsigned int *flag)
{
gsm context = codec->private;
int cbret = 0;
if (!context) {
return SWITCH_STATUS_FALSE;
}
gsm_encode(context, (void *)decoded_data, (void *)encoded_data);
*encoded_data_len = 33;
return SWITCH_STATUS_SUCCESS;
}
static switch_status switch_gsm_decode(switch_codec *codec,
switch_codec *other_codec,
void *encoded_data,
size_t encoded_data_len,
void *decoded_data,
size_t *decoded_data_len,
unsigned int *flag)
{
struct gsm_context *context = codec->private;
if (!context) {
return SWITCH_STATUS_FALSE;
}
if (encoded_data_len % 33 == 0) {
int loops = (int) encoded_data_len / 33;
char *edp = encoded_data;
short *ddp = decoded_data;
int x;
unsigned int new_len = 0;
for(x = 0; x < loops && new_len < *decoded_data_len; x++) {
gsm_decode(&context, ddp, edp, 33);
ddp += 80;
edp += 10;
new_len += 320;
}
if (new_len <= *decoded_data_len) {
*decoded_data_len = new_len;
} else {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "buffer overflow!!!\n");
return SWITCH_STATUS_FALSE;
}
} else {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "yo this frame is an odd size [%d]\n", encoded_data_len);
}
return SWITCH_STATUS_SUCCESS;
}
/* Registration */
static const switch_codec_implementation gsm_8k_implementation = {
/*.samples_per_second*/ 8000,
/*.bits_per_second*/ 13200,
/*.microseconds_per_frame*/ 20000,
/*.samples_per_frame*/ 160,
/*.bytes_per_frame*/ 320,
/*.encoded_bytes_per_frame*/ 33,
/*.number_of_channels*/ 1,
/*.pref_frames_per_packet*/ 1,
/*.max_frames_per_packet*/ 7,
/*.init*/ switch_gsm_init,
/*.encode*/ switch_gsm_encode,
/*.decode*/ switch_gsm_decode,
/*.destroy*/ switch_gsm_destroy,
};
static const switch_codec_interface gsm_codec_interface = {
/*.interface_name*/ "gsm",
/*.codec_type*/ SWITCH_CODEC_TYPE_AUDIO,
/*.ianacode*/ 3,
/*.iananame*/ "gsm",
/*.implementations*/ &gsm_8k_implementation,
};
static switch_loadable_module_interface gsm_module_interface = {
/*.module_name*/ modname,
/*.endpoint_interface*/ NULL,
/*.timer_interface*/ NULL,
/*.dialplan_interface*/ NULL,
/*.codec_interface*/ &gsm_codec_interface,
/*.application_interface*/ NULL
};
SWITCH_MOD_DECLARE(switch_status) switch_module_load(const switch_loadable_module_interface **interface, char *filename) {
/* connect my internal structure to the blank pointer passed to me */
*interface = &gsm_module_interface;
/* indicate that the module should continue to be loaded */
return SWITCH_STATUS_SUCCESS;
}

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@ -0,0 +1,212 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="mod_codec_gsm"
ProjectGUID="{4926323F-4EA8-4B7D-A3D3-65488725988F}"
RootNamespace="mod_codec_gsm"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="cscript /nologo $(InputDir)..\..\..\..\w32\vsnet\getlibs.vbs Mod_Codecgsm Debug"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(InputDir)..\..\..\include&quot;;&quot;$(InputDir)..\..\..\..\libs\include&quot;;&quot;$(InputDir)..\..\..\..\libs\codec\gsm\inc&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libgsm.lib FreeSwitchCore.lib"
OutputFile="..\..\..\..\w32\vsnet\$(OutDir)/mod/mod_codec_gsm.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="..\..\..\..\libs\codec\gsm\Debug;..\..\..\..\w32\vsnet\Debug"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/mod_codec_gsm.pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/mod_codec_gsm.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="cscript /nologo $(InputDir)..\..\..\..\w32\vsnet\getlibs.vbs Mod_Codecgsm Release"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(InputDir)..\..\..\include&quot;;&quot;$(InputDir)..\..\..\..\libs\include&quot;;&quot;$(InputDir)..\..\..\..\libs\codec\gsm\inc&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libgsm.lib FreeSwitchCore.lib"
OutputFile="..\..\..\..\w32\vsnet\$(OutDir)/mod/mod_codec_gsm.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\libs\codec\gsm\Release;..\..\..\..\w32\vsnet\Release"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="1"
ImportLibrary="$(OutDir)/mod_codec_gsm.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="mod_codec_gsm.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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@ -99,7 +99,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="xcopy $(Projectdir)..\..\conf\*.* $(Outdir)\conf\ /C /D /Y&#x0D;&#x0A;"
CommandLine="xcopy $(Projectdir)..\..\conf\*.* $(Outdir)\conf\ /C /D /Y&#x0D;&#x0A;md $(Outdir)\db"
/>
</Configuration>
<Configuration
@ -181,7 +181,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="xcopy $(Projectdir)..\..\conf\*.* $(Outdir)\conf\ /C /D /Y&#x0D;&#x0A;"
CommandLine="xcopy $(Projectdir)..\..\conf\*.* $(Outdir)\conf\ /C /D /Y&#x0D;&#x0A;md $(Outdir)\db"
/>
</Configuration>
</Configurations>

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@ -14,6 +14,7 @@ BuildModIaxChan=False
BuildModPortAudio=False
BuildModSpeexCodec=False
BuildModCodecG729=False
BuildModCodecGSM=False
BuildModXMPPEvent=False
quote=Chr(34)
ScriptDir=Left(WScript.ScriptFullName,Len(WScript.ScriptFullName)-Len(WScript.ScriptName))
@ -49,6 +50,8 @@ If objArgs.Count >=1 Then
BuildModSpeexCodec=True
Case "Mod_CodecG729"
BuildModCodecG729=True
Case "Mod_CodecGSM"
BuildModCodecGSM=True
Case "Mod_XMPPEvent"
BuildModXMPPEvent=True
Case Else
@ -95,6 +98,10 @@ If BuildModCodecG729 Then
BuildLibs_ModCodecG729 BuildDebug, BuildRelease
End If
If BuildModCodecGSM Then
BuildLibs_ModCodecGSM BuildDebug, BuildRelease
End If
If BuildModXMPPEvent Then
BuildLibs_ModXMPPEvent BuildDebug, BuildRelease
End If
@ -445,6 +452,23 @@ Sub BuildLibs_ModCodecG729(BuildDebug, BuildRelease)
End If
End Sub
Sub BuildLibs_ModCodecGSM(BuildDebug, BuildRelease)
If FSO.FolderExists(LibDestDir & "codec\gsm") Then
If BuildDebug Then
If Not FSO.FileExists(LibDestDir & "codec\gsm\Debug\libgsm.lib") Then
BuildViaVCBuild LibDestDir & "codec\gsm\libgsm.vcproj", "Debug"
End If
End If
If BuildRelease Then
If Not FSO.FileExists(LibDestDir & "codec\gsm\Release\libgsm.lib") Then
BuildViaVCBuild LibDestDir & "codec\gsm\libgsm.vcproj", "Release"
End If
End If
Else
Wscript.echo "Unable to download libgsm"
End If
End Sub
Sub UpgradeViaDevEnv(ProjectFile)
Set oExec = WshShell.Exec(quote & DevEnv & quote & " " & quote & ProjectFile & quote & " /Upgrade ")
Do While oExec.Status <> 1