/* * FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application - mod_cli * Copyright (C) 2008, Michael Giagnocavo * * Version: MPL 1.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application - mod_cli * * The Initial Developer of the Original Code is * Michael Giagnocavo * Portions created by the Initial Developer are Copyright (C) * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Michael Giagnocavo * * ManagedSession.cs -- ManagedSession additional functions * */ using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace FreeSWITCH.Native { // switch_status_t ManagedSession::run_dtmf_callback(void *input, switch_input_type_t itype) // But, process_callback_result is used to turn a string into a switch_status_t [UnmanagedFunctionPointer(CallingConvention.Cdecl)] delegate string DtmfCallback(IntPtr input, Native.switch_input_type_t itype); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] delegate void CdeclAction(); public partial class ManagedSession { // SWITCH_DECLARE(void) InitManagedSession(ManagedSession *session, MonoObject *dtmfDelegate, MonoObject *hangupDelegate) [DllImport("mod_managed.dll", CharSet = CharSet.Ansi, CallingConvention=CallingConvention.Cdecl)] static extern void InitManagedSession(IntPtr sessionPtr, DtmfCallback dtmfDelegate, CdeclAction hangupDelegate); /// Initializes the native ManagedSession. Must be called after Originate. public void Initialize() { // P/Invoke generated function pointers stick around until the delegate is collected // By sticking the delegates in fields, their lifetime won't be less than the session // So we don't need to worry about GCHandles and all that.... // Info here: http://blogs.msdn.com/cbrumme/archive/2003/05/06/51385.aspx this._inputCallbackRef = inputCallback; this._hangupCallbackRef = hangupCallback; InitManagedSession(ManagedSession.getCPtr(this).Handle, this._inputCallbackRef, this._hangupCallbackRef); } DtmfCallback _inputCallbackRef; CdeclAction _hangupCallbackRef; /// Function to execute when this session hangs up. public Action HangupFunction { get; set; } /// Sets the application that should have it's run thread aborted (if enabled) when this session is hungup. internal AppFunction AppToAbort { get; set; } void hangupCallback() { Log.WriteLine(LogLevel.Debug, "AppFunction is in hangupCallback."); try { if (AppToAbort != null) AppToAbort.AbortRun(); var f = HangupFunction; if (f != null) f(); } catch (Exception ex) { Log.WriteLine(LogLevel.Warning, "Exception in hangupCallback: {0}", ex.ToString()); } } public Func DtmfReceivedFunction { get; set; } public Func EventReceivedFunction { get; set; } string inputCallback(IntPtr input, Native.switch_input_type_t inputType) { try { switch (inputType) { case FreeSWITCH.Native.switch_input_type_t.SWITCH_INPUT_TYPE_DTMF: using (var dtmf = new Native.switch_dtmf_t(input, false)) { return dtmfCallback(dtmf); } case FreeSWITCH.Native.switch_input_type_t.SWITCH_INPUT_TYPE_EVENT: using (var swevt = new Native.switch_event(input, false)) { return eventCallback(swevt); } default: return ""; } } catch (Exception ex) { Log.WriteLine(LogLevel.Error, "InputCallback threw exception: " + ex.ToString()); return "-ERR InputCallback Exception: " + ex.Message; } } string dtmfCallback(Native.switch_dtmf_t dtmf) { var f = DtmfReceivedFunction; return f == null ? "" : f(((char)(byte)dtmf.digit), TimeSpan.FromMilliseconds(dtmf.duration)); } string eventCallback(Native.switch_event swevt) { using (var evt = new FreeSWITCH.Native.Event(swevt, 0)) { var f = EventReceivedFunction; return f == null ? "" : f(evt); } } } }