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d2edcad66e
Thanks to Phil Zimmermann for the code and for the license exception we needed to include it. There remains some build system integration work to be done before this code will build properly in the FreeSWITCH tree.
81 lines
3.5 KiB
Plaintext
81 lines
3.5 KiB
Plaintext
========================================================================
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WIN32 APPLICATION : libzrtp_test_GUI Project Overview
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========================================================================
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AppWizard has created this libzrtp_test_GUI application for you.
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This file contains a summary of what you will find in each of the files that
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make up your libzrtp_test_GUI application.
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libzrtp_test_GUI.vcproj
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This is the main project file for VC++ projects generated using an Application Wizard.
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It contains information about the version of Visual C++ that generated the file, and
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information about the platforms, configurations, and project features selected with the
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Application Wizard.
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libzrtp_test_GUI.cpp
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This is the main application source file.
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/////////////////////////////////////////////////////////////////////////////
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AppWizard has created the following resources:
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libzrtp_test_GUIppc.rc
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This is a listing of all of the Microsoft Windows resources that the
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program uses when compiling for the Pocket PC 2003 platform, or a platform
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that supports the same user interface model. It includes the icons, bitmaps,
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and cursors that are stored in the RES subdirectory. This file can be
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directly edited in Microsoft Visual C++. When the .rc file is persisted,
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the defines in the data section are persisted as the hexadecimal version
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of the numeric value they are defined to rather than the friendly name of
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the define.
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libzrtp_test_GUIppc.rc2
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This file contains resources that are not edited by Microsoft
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Visual C++. You should place all resources not editable by
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the resource editor in this file.
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Resourceppc.h
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This is the standard header file, which defines new resource IDs.
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Microsoft Visual C++ reads and updates this file.
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libzrtp_test_GUIsp.rc
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This is a listing of all of the Microsoft Windows resources that the
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program uses when compiling for the Smartphone 2003 platform, or a
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platform that supports the same user interface model. It includes the
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icons, bitmaps, and cursors that are stored in the RES subdirectory.
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This file can be directly edited in Microsoft Visual C++. When the
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.rc file is persisted, the defines in the data section are persisted
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as the hexadecimal version of the numeric value they are defined to
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rather than the friendly name of the define.
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libzrtp_test_GUIsp.rc2
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This file contains resources that are not edited by Microsoft
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Visual C++. You should place all resources not editable by
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the resource editor in this file.
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Resourcesp.h
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This is the standard header file, which defines new resource IDs.
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Microsoft Visual C++ reads and updates this file.
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libzrtp_test_GUI.ico
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This is an icon file, which is used as the application's icon (32x32).
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This icon is included by the main resource file libzrtp_test_GUI.rc.
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/////////////////////////////////////////////////////////////////////////////
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Other standard files:
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StdAfx.h, StdAfx.cpp
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These files are used to build a precompiled header (PCH) file
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named libzrtp_test_GUI.pch and a precompiled types file named StdAfx.obj.
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/////////////////////////////////////////////////////////////////////////////
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Other notes:
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AppWizard uses "TODO:" comments to indicate parts of the source code you
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should add to or customize.
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/////////////////////////////////////////////////////////////////////////////s |