esphome-ratgdo/components/ratgdo/switch/ratgdo_switch.cpp

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#include "ratgdo_switch.h"
#include "../ratgdo_state.h"
#include "esphome/core/log.h"
namespace esphome {
namespace ratgdo {
static const char* const TAG = "ratgdo.switch";
void RATGDOSwitch::dump_config()
{
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LOG_SWITCH("", "RATGDO Switch", this);
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ESP_LOGCONFIG(TAG, " Type: Lock");
}
void RATGDOSwitch::on_lock_state(LockState state)
{
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bool value = state == LockState::LOCK_STATE_LOCKED;
this->state(value);
this->publish_state(value);
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}
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void RATGDOSwitch::write_state(bool state)
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{
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ESP_LOGD(TAG, "name: %s this->type_:%d state: %d", this->get_name(), this->switch_type_, state);
if (state) {
this->parent_->lock(value);
} else {
this->parent_->unlock(value);
}
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}
} // namespace ratgdo
} // namespace esphome