fix
This commit is contained in:
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b15063763a
commit
795ed02637
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@ -14,7 +14,6 @@
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#include "ratgdo.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace ratgdo {
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@ -23,7 +22,8 @@ namespace ratgdo {
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/*************************** DRY CONTACT CONTROL OF LIGHT & DOOR
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* ***************************/
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void IRAM_ATTR HOT RATGDOStore::isrDoorOpen(RATGDOStore *arg) {
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void IRAM_ATTR HOT RATGDOStore::isrDoorOpen(RATGDOStore* arg)
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{
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static unsigned long lastOpenDoorTime = 0;
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unsigned long currentMillis = millis();
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@ -41,7 +41,8 @@ namespace ratgdo {
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}
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}
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void IRAM_ATTR HOT RATGDOStore::isrDoorClose(RATGDOStore *arg) {
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void IRAM_ATTR HOT RATGDOStore::isrDoorClose(RATGDOStore* arg)
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{
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static unsigned long lastCloseDoorTime = 0;
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unsigned long currentMillis = millis();
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@ -59,7 +60,8 @@ namespace ratgdo {
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}
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}
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void IRAM_ATTR HOT RATGDOStore::isrLight(RATGDOStore *arg) {
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void IRAM_ATTR HOT RATGDOStore::isrLight(RATGDOStore* arg)
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{
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static unsigned long lastToggleLightTime = 0;
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unsigned long currentMillis = millis();
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@ -90,9 +92,12 @@ namespace ratgdo {
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class RATGDOComponent : public Component, public UARTDevice {
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public:
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RATGDOComponent(UARTComponent *parent) : UARTDevice(parent) {}
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RATGDOComponent(UARTComponent* parent)
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: UARTDevice(parent)
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{
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}
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void setup()
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void setup() override
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{
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this->pref_ = global_preferences->make_preference<int>(734874333U);
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if (!this->pref_.load(&this->rollingCodeCounter)) {
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@ -137,10 +142,9 @@ namespace ratgdo {
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ESP_LOGD(TAG, "Syncing rolling code counter after reboot...");
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sync(); // if rolling codes are being used (rolling code counter > 0), send
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// reboot/sync to the opener on startup
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}
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void loop()
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void loop() override
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{
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ESP_LOGD(TAG, "loop rollingCodeCounter: %d", this->rollingCodeCounter);
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obstructionLoop();
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@ -150,7 +154,8 @@ namespace ratgdo {
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// ESP_LOGD(TAG, "Door State: %s", this->doorState.c_str());
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}
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void readRollingCode(uint8_t &door, uint8_t &light, uint8_t &lock, uint8_t &motion, uint8_t &obstruction){
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void readRollingCode(uint8_t& door, uint8_t& light, uint8_t& lock, uint8_t& motion, uint8_t& obstruction)
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{
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uint32_t rolling = 0;
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uint64_t fixed = 0;
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uint32_t data = 0;
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@ -303,7 +308,8 @@ namespace ratgdo {
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}
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}
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void gdoStateLoop(){
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void gdoStateLoop()
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{
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if (!this->swSerial.available()) {
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// ESP_LOGD(TAG, "No data available input:%d output:%d", this->input_gdo_pin_->get_pin(), this->output_gdo_pin_->get_pin());
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return;
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@ -348,18 +354,22 @@ namespace ratgdo {
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}
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}
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void statusUpdateLoop(){
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void statusUpdateLoop()
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{
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// initialize to unknown
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static uint8_t previousDoorState = 0;
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static uint8_t previousLightState = 2;
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static uint8_t previousLockState = 2;
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static uint8_t previousObstructionState = 2;
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if(this->store_.doorState != previousDoorState) sendDoorStatus();
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if(this->store_.lightState != previousLightState) sendLightStatus();
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if(this->store_.lockState != previousLockState) sendLockStatus();
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if(this->store_.obstructionState != previousObstructionState) sendObstructionStatus();
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if (this->store_.doorState != previousDoorState)
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sendDoorStatus();
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if (this->store_.lightState != previousLightState)
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sendLightStatus();
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if (this->store_.lockState != previousLockState)
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sendLockStatus();
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if (this->store_.obstructionState != previousObstructionState)
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sendObstructionStatus();
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if (this->store_.motionState == 1) {
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sendMotionStatus();
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@ -372,25 +382,30 @@ namespace ratgdo {
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previousObstructionState = this->store_.obstructionState;
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}
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void sendDoorStatus(){
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void sendDoorStatus()
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{
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ESP_LOGD(TAG, "Door state %d", this->store_.doorState);
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this->status_door_pin_->digital_write(this->store_.doorState == 1);
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}
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void sendLightStatus(){
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void sendLightStatus()
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{
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ESP_LOGD(TAG, "Light state %d", this->store_.lightState);
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}
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void sendLockStatus(){
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void sendLockStatus()
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{
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ESP_LOGD(TAG, "Lock state %d", this->store_.lockState);
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}
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void sendMotionStatus(){
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void sendMotionStatus()
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{
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ESP_LOGD(TAG, "Motion state %d", this->store_.motionState);
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this->store_.motionState = 0; // reset motion state
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}
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void sendObstructionStatus(){
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void sendObstructionStatus()
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{
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ESP_LOGD(TAG, "Obstruction state %d", this->store_.obstructionState);
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this->status_obst_pin_->digital_write(this->store_.obstructionState == 0);
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}
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@ -462,7 +477,8 @@ namespace ratgdo {
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toggleDoor();
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}
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void stopDoor(){
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void stopDoor()
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{
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if (this->doorStates[this->store_.doorState] == "opening" || doorStates[this->store_.doorState] == "closing") {
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toggleDoor();
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} else {
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@ -478,10 +494,10 @@ namespace ratgdo {
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getRollingCode("door2");
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transmit(this->txRollingCode);
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this->pref_.save(&this->rollingCodeCounter);
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}
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void lightOn(){
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void lightOn()
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{
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if (this->lightStates[this->store_.lightState] == "on") {
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ESP_LOGD(TAG, "already on");
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} else {
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@ -489,7 +505,8 @@ namespace ratgdo {
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}
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}
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void lightOff(){
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void lightOff()
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{
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if (this->lightStates[this->store_.lightState] == "off") {
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ESP_LOGD(TAG, "already off");
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} else {
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@ -497,12 +514,14 @@ namespace ratgdo {
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}
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}
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void toggleLight(){
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void toggleLight()
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{
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sendCommand("light");
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}
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// Lock functions
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void lock(){
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void lock()
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{
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if (this->lockStates[this->store_.lockState] == "locked") {
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ESP_LOGD(TAG, "already locked");
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} else {
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@ -510,7 +529,8 @@ namespace ratgdo {
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}
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}
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void unlock(){
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void unlock()
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{
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if (this->lockStates[this->store_.lockState] == "unlocked") {
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ESP_LOGD(TAG, "already unlocked");
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} else {
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@ -518,11 +538,13 @@ namespace ratgdo {
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}
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}
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void toggleLock(){
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void toggleLock()
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{
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sendCommand("lock");
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}
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void sendCommand(const char* command){
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void sendCommand(const char* command)
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{
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getRollingCode(command);
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transmit(this->txRollingCode);
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this->pref_.save(&this->rollingCodeCounter);
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