Merge "res_http_websocket: Increase the buffer size for non-LOW_MEMORY systems" into 13

This commit is contained in:
Joshua Colp
2016-11-07 19:32:05 -06:00
committed by Gerrit Code Review

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@@ -51,16 +51,29 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
/*! \brief Number of buckets for registered protocols */
#define MAX_PROTOCOL_BUCKETS 7
#ifdef LOW_MEMORY
/*! \brief Size of the pre-determined buffer for WebSocket frames */
#define MAXIMUM_FRAME_SIZE 16384
#define MAXIMUM_FRAME_SIZE 8192
/*! \brief Default reconstruction size for multi-frame payload reconstruction. If exceeded the next frame will start a
* payload.
*/
#define DEFAULT_RECONSTRUCTION_CEILING 16384
#define DEFAULT_RECONSTRUCTION_CEILING 8192
/*! \brief Maximum reconstruction size for multi-frame payload reconstruction. */
#define MAXIMUM_RECONSTRUCTION_CEILING 16384
#define MAXIMUM_RECONSTRUCTION_CEILING 8192
#else
/*! \brief Size of the pre-determined buffer for WebSocket frames */
#define MAXIMUM_FRAME_SIZE 32768
/*! \brief Default reconstruction size for multi-frame payload reconstruction. If exceeded the next frame will start a
* payload.
*/
#define DEFAULT_RECONSTRUCTION_CEILING 32768
/*! \brief Maximum reconstruction size for multi-frame payload reconstruction. */
#define MAXIMUM_RECONSTRUCTION_CEILING 32768
#endif
/*! \brief Maximum size of a websocket frame header
* 1 byte flags and opcode