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If audio suddenly gets fed into one side of a channel after a lapse of frames flush the other factory so that old audio does not remain in the factory causing the sync code to not execute.
(closes issue #12296) Reported by: jvandal git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@113296 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -48,6 +48,7 @@ void ast_slinfactory_destroy(struct ast_slinfactory *sf);
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int ast_slinfactory_feed(struct ast_slinfactory *sf, struct ast_frame *f);
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int ast_slinfactory_read(struct ast_slinfactory *sf, short *buf, size_t samples);
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unsigned int ast_slinfactory_available(const struct ast_slinfactory *sf);
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void ast_slinfactory_flush(struct ast_slinfactory *sf);
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#if defined(__cplusplus) || defined(c_plusplus)
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}
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+13
-4
@@ -128,14 +128,23 @@ int ast_audiohook_destroy(struct ast_audiohook *audiohook)
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int ast_audiohook_write_frame(struct ast_audiohook *audiohook, enum ast_audiohook_direction direction, struct ast_frame *frame)
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{
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struct ast_slinfactory *factory = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_factory : &audiohook->write_factory);
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struct timeval *time = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_time : &audiohook->write_time);
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struct ast_slinfactory *other_factory = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->write_factory : &audiohook->read_factory);
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struct timeval *time = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_time : &audiohook->write_time), previous_time = *time;
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/* Update last feeding time to be current */
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*time = ast_tvnow();
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/* If we are using a sync trigger and this factory suddenly got audio fed in after a lapse, then flush both factories to ensure they remain in sync */
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if (ast_test_flag(audiohook, AST_AUDIOHOOK_TRIGGER_SYNC) && ast_slinfactory_available(other_factory) && (ast_tvdiff_ms(*time, previous_time) > (ast_slinfactory_available(other_factory) / 8))) {
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if (option_debug)
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ast_log(LOG_DEBUG, "Flushing audiohook %p so it remains in sync\n", audiohook);
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ast_slinfactory_flush(factory);
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ast_slinfactory_flush(other_factory);
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}
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/* Write frame out to respective factory */
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ast_slinfactory_feed(factory, frame);
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/* Update last fed time for the above factory */
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*time = ast_tvnow();
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/* If we need to notify the respective handler of this audiohook, do so */
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if ((ast_test_flag(audiohook, AST_AUDIOHOOK_TRIGGER_MODE) == AST_AUDIOHOOK_TRIGGER_READ) && (direction == AST_AUDIOHOOK_DIRECTION_READ)) {
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ast_cond_signal(&audiohook->trigger);
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@@ -157,3 +157,21 @@ unsigned int ast_slinfactory_available(const struct ast_slinfactory *sf)
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{
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return sf->size;
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}
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void ast_slinfactory_flush(struct ast_slinfactory *sf)
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{
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struct ast_frame *fr = NULL;
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if (sf->trans) {
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ast_translator_free_path(sf->trans);
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sf->trans = NULL;
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}
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while ((fr = AST_LIST_REMOVE_HEAD(&sf->queue, frame_list)))
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ast_frfree(fr);
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sf->size = sf->holdlen = 0;
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sf->offset = sf->hold;
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return;
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}
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