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astobj2: Declare private variable data_size for AO2_DEBUG only.
Every ao2 object contains storage for a private variable data_size, though the value is never read if AO2_DEBUG is disabled. This change makes the variable conditional, reducing memory usage. ASTERISK-26524 #close Change-Id: If859929e507676ebc58b0f84247a4231e11da07f
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@@ -52,8 +52,10 @@ struct __priv_data {
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ao2_destructor_fn destructor_fn;
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/*! This field is used for astobj2 and ao2_weakproxy objects to reference each other */
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void *weakptr;
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#if defined(AO2_DEBUG)
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/*! User data size for stats */
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size_t data_size;
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#endif
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/*! The ao2 object option flags */
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uint32_t options;
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/*! magic number. This is used to verify that a pointer passed in is a
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@@ -669,11 +671,11 @@ static void *internal_ao2_alloc(size_t data_size, ao2_destructor_fn destructor_f
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/* Initialize common ao2 values. */
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obj->priv_data.ref_counter = 1;
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obj->priv_data.destructor_fn = destructor_fn; /* can be NULL */
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obj->priv_data.data_size = data_size;
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obj->priv_data.options = options;
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obj->priv_data.magic = AO2_MAGIC;
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#ifdef AO2_DEBUG
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obj->priv_data.data_size = data_size;
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ast_atomic_fetchadd_int(&ao2.total_objects, 1);
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ast_atomic_fetchadd_int(&ao2.total_mem, data_size);
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ast_atomic_fetchadd_int(&ao2.total_refs, 1);
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