bridge: When performing a blonde transfer update connected line information.

When performing a blonde transfer the code uses the old masquerade
mechanism to move a channel around. As a result of this certain information,
such as connected line, is moved between the channels involved. Upon
completion of the move a frame is queued which is supposed to update the
connected line information on the channel. This does not occur as the
code considers it a redundant update since the masquerade operation
updated the channel (but did not inform it of the new connected line
information). The code also does not queue a connected line update
to be handled by the thread handling the channel. Without this any
other channel that may be loosely involved does not know it is
talking to a different caller.

This change does the following to resolve this:

1. The indicated connected line information is cleared upon
completion of the masquerade operation when doing a blonde transfer.
This prevents the connected line update from being considered
redundant.

2. A connected line update frame is now queued upon the completion
of the masquerade operation so any other channel loosely involved
knows that there is a different caller.

ASTERISK-25157 #close
Reported by: Joshua Colp

Change-Id: Ibb8798184a1dab3ecd35299faecc420034adbf20
This commit is contained in:
Joshua Colp
2015-06-10 20:28:26 -03:00
parent 006930ee51
commit dbb067279e

View File

@@ -1761,6 +1761,17 @@ static void after_bridge_move_channel(struct ast_channel *chan_bridged, void *da
return;
}
/* The ast_channel_move function will end up updating the connected line information
* on chan_target to the value we have here, but will not inform it. To ensure that
* AST_FRAME_READ_ACTION_CONNECTED_LINE_MACRO is executed we wipe it away here. If
* we don't do this then the change will be considered redundant, since the connected
* line information is already there (despite the channel not being told).
*/
ast_channel_lock(chan_target);
ast_party_connected_line_free(ast_channel_connected_indicated(chan_target));
ast_party_connected_line_init(ast_channel_connected_indicated(chan_target));
ast_channel_unlock(chan_target);
if ((payload_size = ast_connected_line_build_data(connected_line_data,
sizeof(connected_line_data), &connected_target, NULL)) != -1) {
struct ast_control_read_action_payload *frame_payload;
@@ -1774,6 +1785,15 @@ static void after_bridge_move_channel(struct ast_channel *chan_bridged, void *da
ast_queue_control_data(chan_target, AST_CONTROL_READ_ACTION, frame_payload, frame_size);
}
/* A connected line update is queued so that if chan_target is remotely involved with
* anything (such as dialing a channel) the other channel(s) will be informed of the
* new channel they are involved with.
*/
ast_channel_lock(chan_target);
ast_connected_line_copy_from_caller(&connected_target, ast_channel_caller(chan_target));
ast_channel_queue_connected_line_update(chan_target, &connected_target, NULL);
ast_channel_unlock(chan_target);
ast_party_connected_line_free(&connected_target);
}