1. instead of using inboxcount as the core message counting function, we use messagecount instead. This makes it possible to count messages in folders besides just INBOX and Old.
2. inboxcount and hasvoicemail now use messagecount as their means of determining return values.
3. Added a copy_message function for IMAP storage. Unfortunately I don't have the means to test it, but it seems like a pretty straightforward function.
4. Removed a #ifndef IMAP_STORAGE and matching #endif from leave_voicemail for a couple of reasons. One, we want to support copying mail to multiple IMAP boxes, and two, IMAP was
broken because a STORE macro had been moved into this section of code.
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comment for this to be fixed for IMAP_STORAGE, as well. I left IMAP alone
since I know MarkM was working on this code right now for another reason.
This is broken even worse in trunk, but for a different reason. The fact
that the mailbox option supported multiple mailboxes is completely not obvious
from the code in the channel drivers. Anyway, I will fix that in another
commit ...
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conference and options that use DTMF to activate various features. The problem
was that the BEGIN frame would be passed through, but the END frame would get
intercepted to activate a feature. Then, the other conference members would hear
DTMF for forever, which they didn't seem to like very much.
(closes issue #10400, reported by stevefeinstein, fixed by me)
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Reported by: wdecarne
Now that we pass through RTP timestamp information we need to make the allowed timestamp skew considerably less. There are situations where a source may change and due to the timestamp difference the receiver will experience an audio gap since we did not indicate by setting the marker bit that the source changed.
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Now matches are made on both the IP address and port number, or if the insecure setting is set to "port" then just match on the
IP address.
In order to accomplish this, I also added a new API call, ast_category_root, which returns the first variable of an ast_category struct
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Reported by: blitzrage
Patches:
bug0010194 uploaded by vovochka
Tested by: blitzrage
Fix a problem when you call Voicemail() with multiple mailboxes specified and
ODBC_STORAGE is in use. The audio part of the message was only given to the
first mailbox specified.
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with DEBUG_THREADS enabled and provide the following:
* This will keep track of which locks are held by which thread as well as
which lock a thread is waiting for in a thread-local data structure. A
reference to this structure is available on the stack in the dummy_start()
function, which is the common entry point for all threads. This information
can be easily retrieved using gdb if you switch to the dummy_start() stack
frame of any thread and print the contents of the lock_info variable.
* All of the thread-local structures for keeping track of this lock information
are also stored in a list so that the information can be dumped to the CLI
using the "core show locks" CLI command. This introduces a little bit of a
performance hit as it requires additional underlying locking operations
inside of every lock/unlock on an ast_mutex. However, the benefits of
having this information available at the CLI is huge, especially considering
this is only done in DEBUG_THREADS mode. It means that in most cases where
we debug deadlocks, we no longer have to request access to the machine to
analyze the contents of ast_mutex_t structures. We can now just ask them
to get the output of "core show locks", which gives us all of the information
we needed in most cases.
I also had to make some additional changes to astmm.c to make this work when
both MALLOC_DEBUG and DEBUG_THREADS are enabled. I disabled tracking of one
of the locks in astmm.c because it gets used inside the replacement memory
allocation routines, and the lock tracking code allocates memory. This caused
infinite recursion.
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will just return immediately. Also, fix some logic so the thread's lock
isn't unlocked twice in the weird case of dynamic threads getting acquired
right after a timeout.
(pointed out by SteveK)
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during the first time it runs. This shouldn't ever happen, but we should
account for it anyway.
(pointed out by pete, who works with mihai)
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Also rearrange messages to better fit with what a wireshark trace shows it should be.
Issue 10299, initial patch and solution by sbisker, modified by me to fit with wireshark trace.
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https://origsvn.digium.com/svn/asterisk/branches/1.2
........
r77942 | murf | 2007-08-02 11:56:37 -0600 (Thu, 02 Aug 2007) | 1 line
This patch hopefully solves 10141; The user is running with it, and it doesn't appear to harm asterisk's operation, and may prevent a crash. I'll store it in 1.2, as we have shut down support on 1.2, but since I developed the patch before support finished, and it might affect 1.4 and trunk, I'm going ahead with it.
........
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thread timed out waiting for something to do, but was acquired to perform an
action immediately afterwords, then wait on the condition again to give the
other thread a chance to finish setting up the data for what action this thread
should perform. Otherwise, if it immediately continues, it will perform the
wrong action.
(reported on IRC by mihai, patch by me)
(related to issue #10289)
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The most notable problem is that people have been seeing storms of VNAK frames
being sent due to really old frames mysteriously being in the retransmission
queue and never getting removed.
It was possible that a dynamic thread got created, but did not acquire its lock
before the thread that created it signals it to perform an action. When this
happens, the thread will sleep until it hits a timeout, and then get destroyed.
So, the action never gets performed and in some cases, means a frame doesn't
get transmitted and never gets freed since the scheduler never gets a chance
to reschedule transmission.
Another less severe race condition is in the handling of a timeout for a dynamic
thread. It was possible for it to be acquired to perform at action at the same
time that it hit a timeout. When this occurs, whatever action it was acquired
for would never get performed.
(patch contributed by Mihai and SteveK)
(closes issue #10289)
(closes issue #10248)
(closes issue #10232)
(possibly related to issue #10359)
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due to sending packets in the wrong order during hangup.
Also make sure we clear tones/messages on the correct line/instance.
Issue 10291, patch by DEA, tested by sbisker and myself.
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