and b) completes contexts correctly when the extension is ambiguous.
(closes issue #12980)
Reported by: licedey
Patches:
20080703__bug12980.diff.txt uploaded by Corydon76 (license 14)
Tested by: Corydon76
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@127973 65c4cc65-6c06-0410-ace0-fbb531ad65f3
(closes issue #10927)
Reported by: murf
Tested by: murf, deeperror
(closes issue #12907)
Reported by: falves11
Tested by: murf, falves11
(closes issue #11849)
Reported by: greyvoip
As to 11849, I think these changes fix the core problems
brought up in that bug, but perhaps not the more global
problems created by the limitations of CDR's themselves
not being oriented around transfers.
Reopen if necc, but bug reports are not the best
medium for enhancement discussions. We need to start
a second-generation CDR standardization effort to cover
transfers.
(closes issue #11093)
Reported by: rossbeer
Tested by: greyvoip, murf
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@127663 65c4cc65-6c06-0410-ace0-fbb531ad65f3
macro. This caused the lock to not actually be released, and as a result, not
avoid deadlocks at all. This resolves the issues reported in the last while about
Asterisk locking up all over the place (and most commonly, in chan_iax2).
(closes issue #12927)
(closes issue #12940)
(closes issue #12925)
(potentially closes others ...)
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@126573 65c4cc65-6c06-0410-ace0-fbb531ad65f3
don't include tonezone.h in dahdi_compat.h, because only a couple of modules need it
get app_rpt building again after the DAHDI changes
(closes issue #12911)
Reported by: tzafrir
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@125132 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Reported by: arkadia
Tested by: murf, arkadia
Options added to forkCDR() app and the CDR() func to
remove some roadblocks for CDR applications.
The "show application ForkCDR" output was upgraded
to more fully explain the inner workings of forkCDR.
The A option was added to forkCDR to force the
CDR system to NOT change the disposition on the
original CDR, after the fork. This involves
ast_cdr_answer, _busy, _failed, and so on.
The T option was added to forkCDR to force
obedience of the cdr LOCKED flag in the
ast_cdr_end, all the disposition changing
funcs (ast_cdr_answer, etc), and in the
ast_cdr_setvar func.
The CHANGES file was updated to explain ALL
the new options added to satisfy this bug report
(and some requests made verbally and via
email, irc, etc, over the past months/year)
The 's' option was added to the CDR() func,
to force it to skip LOCKED cdr's in the
chain.
Again, the new options should be totally transparent
to existing apps! Current behavior of CDR,
forkCDR, and the rest of the CDR system should
not change one little bit. Until you add the
new options, at least!
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@122046 65c4cc65-6c06-0410-ace0-fbb531ad65f3
After debugging a deadlock, it was noticed that when DEBUG_CHANNEL_LOCKS
is enabled in menuselect, the actual origin of channel locks is obscured
by the fact that all channel locks appear to happen in the function
ast_channel_lock(). This code change redefines ast_channel_lock to be a
macro which maps to __ast_channel_lock(), which then relays the proper
file name, line number, and function name information to the core lock
functions so that this information will be displayed in the case that
there is some sort of locking error or core show locks is issued.
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@116088 65c4cc65-6c06-0410-ace0-fbb531ad65f3
ignoring the way that macros expand. Instead, I have clarified in the
comment why the macro will work even if the scheduler id for the
task to be deleted changes during the execution of the macro.
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@115196 65c4cc65-6c06-0410-ace0-fbb531ad65f3
These changes address a critical performance issue introduced in the latest
release. The fix for the latest security issue included a change that made
Asterisk randomly choose call numbers to make them more difficult to guess by
attackers. However, due to some inefficient (this is by far, an understatement)
code, when Asterisk chose high call numbers, chan_iax2 became unusable after
just a small number of calls. On a small embedded platform, it would not be
able to handle a single call. On my Intel Core 2 Duo @ 2.33 GHz, I couldn't
run more than about 16 IAX2 channels. Ouch.
These changes address some performance issues of the find_callno() function
that have bothered me for a very long time. On every incoming media frame,
it iterated through every possible call number trying to find a matching
active call. This involved a mutex lock and unlock for each call number
checked. So, if the random call number chosen was 20000, then every media
frame would cause 20000 locks and unlocks. Previously, this problem was
not as obvious since Asterisk always chose the lowest call number it could.
A second container for IAX2 pvt structs has been added. It is an astobj2
hash table. When we know the remote side's call number, the pvt goes into
the hash table with a hash value of the remote side's call number. Then,
lookups for incoming media frames are a very fast hash lookup instead of an
absolutely insane array traversal.
In a quick test, I was able to get more than 3600% more IAX2 channels
on my machine with these changes.
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@114891 65c4cc65-6c06-0410-ace0-fbb531ad65f3
mansession_id cookie is coded to be limited to 8 characters of hex, and this
could break logins from 64-bit machines in some cases.
(inspired by AST-20)
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@114591 65c4cc65-6c06-0410-ace0-fbb531ad65f3
These changes make sure that the reference count for sip_peer objects properly
reflects the fact that the peer is sitting in the scheduler for a scheduled
callback for qualifying peers or for expiring registrations. Without this, it
was possible for these callbacks to happen at the same time that the peer was
being destroyed. This was especially likely to happen with realtime peers, and
for people making use of the realtime prune CLI command.
(closes issue #9520)
Reported by: kryptolus
Committed patch by me
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@114522 65c4cc65-6c06-0410-ace0-fbb531ad65f3
referenced, leading to memory corruption and eventual crashes. This code change ensures
that the dsp is freed when we are finished with the frame. This change is very similar
to a change Russell made with translators back a month or so ago.
(closes issue #11999)
Reported by: destiny6628
Patches:
11999.patch uploaded by putnopvut (license 60)
Tested by: destiny6628, victoryure
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@114207 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Reported by: pj
Tested by: murf
These changes will set a channel variable ~~EXTEN~~ just before generating code
for a switch, with the value of ${EXTEN}. The exten is marked as having a switch,
and ever after that, till the end of the exten, we substitute any ${EXTEN}
with ${~~EXTEN~~} instead in application arguments; (and the ${EXTEN: also).
The reason for this, is that because switches are coded using
separate extensions to provide pattern matching, and
jumping to/from these switch extensions messes up the ${EXTEN} value,
which blows the minds of users.
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@111341 65c4cc65-6c06-0410-ace0-fbb531ad65f3
datastore callback, called chan_fixup(). The concept is exactly like the
fixup callback that is used in the channel technology interface. This callback
gets called when the owning channel changes due to a masquerade. Before this
was introduced, if a masquerade happened on a channel being spyed on, the
channel pointer in the datastore became invalid.
(closes issue #12187)
(reported by, and lots of testing from atis)
(props to file for the help with ideas)
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@108583 65c4cc65-6c06-0410-ace0-fbb531ad65f3
it is appropriate and when it is not appropriate to use it.
I also removed the part of the debug message that mentions that this is probably a bug because
there are some perfectly legitimate places where ast_sched_del may fail to delete an entry (e.g.
when the scheduler callback manually reschedules with a new id instead of returning non-zero to
tell the scheduler to reschedule with the same idea). I also raised the debug level of the debug
message in AST_SCHED_DEL since it seems like it could come up quite frequently since the macro
is probably being used in several places where it shouldn't be. Also removed the redundant line,
file, and function information since that is provided by ast_log.
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@108227 65c4cc65-6c06-0410-ace0-fbb531ad65f3
and it is not worth spamming users with these messages unless we are pretty confident
that it should never happen. As it stands today, it _will_ and _does_ happen and
until that gets cleaned up a reasonable amount on the development side, let's not
spam the logs of everyone else.
(closes issue #12154)
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@106704 65c4cc65-6c06-0410-ace0-fbb531ad65f3
len field in an ast_frame of audio was wrong when G.722 is in use. The len field
represents the number of ms of audio that the frame contains. It would have
set the value to be twice what it should be.
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@105932 65c4cc65-6c06-0410-ace0-fbb531ad65f3
These changes fix up some dubious code that I came across while auditing what
happens in the autoservice thread when there are no channels currently in
autoservice.
1) Change it so that autoservice thread doesn't keep looping around calling
ast_waitfor_n() on 0 channels twice a second. Instead, use a thread condition
so that the thread properly goes to sleep and does not wake up until a
channel is put into autoservice.
This actually fixes an interesting bug, as well. If the autoservice thread
is already running (almost always is the case), then when the thread goes
from having 0 channels to have 1 channel to autoservice, that channel would
have to wait for up to 1/2 of a second to have the first frame read from it.
2) Fix up the code in ast_waitfor_nandfds() for when it gets called with no
channels and no fds to poll() on, such as was the case with the previous code
for the autoservice thread. In this case, the code would call alloca(0), and
pass the result as the first argument to poll(). In this case, the 2nd
argument to poll() specified that there were no fds, so this invalid pointer
shouldn't actually get dereferenced, but, this code makes it explicit and
ensures the pointers are NULL unless we have valid data to put there.
(related to issue #12116)
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@105563 65c4cc65-6c06-0410-ace0-fbb531ad65f3
is that if the lock history array was full, then the functions to mark a lock as
acquired or not would adjust the stats for whatever lock is at the end of the array,
which may not be itself. So, do a sanity check to make sure that we're updating
lock info for the proper lock.
(This explains the bizarre stats on lock #63 in BE-396, thanks Mark!)
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@105116 65c4cc65-6c06-0410-ace0-fbb531ad65f3