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12,465 Commits 150 Branches 1,601 Tags
d4ebf1dff1f1ba98d2d73fcdfd0d415e6c54a7e2
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3 Commits

Author SHA1 Message Date
Joshua Colp
8c03119ce5 If audio suddenly gets fed into one side of a channel after a lapse of frames flush the other factory so that old audio does not remain in the factory causing the sync code to not execute.
(closes issue #12296)
Reported by: jvandal


git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@113296 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2008-04-08 15:03:43 +00:00
Joshua Colp
4a8d87fe98 Add a trigger mode that triggers on both read and write. The actual function that returns the combined audio frame though will wait until both sides have fed in audio, or until one side stops (such as the case when you call Wait).
(closes issue #11945)
Reported by: xheliox


git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@108083 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2008-03-12 18:26:37 +00:00
Joshua Colp
fa640604de Replace current spy architecture with backport of audiohooks. This should take care of current known spy issues.
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@98972 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2008-01-16 20:33:47 +00:00
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